
Drug labs
Businessman
Clean suit. Dirty money.
+30% production from every building you own
- Buildings cost 30% less to buy
- +50% building slots, up to 120
- Output banks for 8 game days, twice the usual window
1,105 gangsters so far

Four ways to get rich, and you choose one at level 3 for the rest of the season. Each pays a bonus the others never see.

Drug labs
Clean suit. Dirty money.
+30% production from every building you own

Nightlife
The night works for you.
+30% earnings from every hooker on your books

Robberies
If it's locked, it's yours.
+20% cash from every solo robbery

Other players
Nothing personal.
+20% power in every fight
Whatever your trade, you start at the bottom. This is how a nobody with $1,000 gets rich.

Your first job is a grocery store. There are 39 on the board, and the last one is The Vatican. Every score pays cash and a little $CRIME.

Hot-wire your first ride in the Scrap District. The exotics are only parked in the last two of the city’s five districts, and the better the car, the harder the getaway.
How car theft works
The gym opens at level 2. Pick a stat, pay for the session and go dark while you train. Your stats are your odds, on every job and in every fight.
How training works
Buy factories that produce every game day and sell to the dealer at the day’s street price, or open a club and set the price at the door. They keep producing while you sleep.

Put your fastest car on the line against other players. Everyone pays in and the winner drives off with the pot, or in a pink-slip race, with the loser’s car.

Heists, Organized Crime and Mega OC are planned jobs for a crew, each of you in a role: the leader, the drivers, the explosives, the hacker. The biggest paydays in the game, and nobody pulls them alone.
Real screens from the game, recorded on a phone with test characters.

Every job from the corner store to The Vatican, each with its own odds and payout. Pick one, execute, and see what you made.

Get killed by another player and you sit out the rest of the season. Whoever kills you takes 80% of the cash on you and 50% of your $CRIME, so bank your money and pick the fights you can win.
Season 4 opens on Nov 1 at 20:00 UTC. Sign up now and you start on day one.
How seasons and permadeath work$CRIME is Crime City’s token on Solana, and the one thing you keep when the season ends. The reset burns your cash. Your $CRIME carries over.
Every successful robbery pays a little on top of the cash. Race pots, bounties, crew jobs and the season prizes for the top gangsters and gangs pay more.
On VIP, hour-long training sessions, ticket refills, bounties and the $CRIME tables at gang casinos.
Between seasons, survivors withdraw it to their own Solana wallet through the Crime Bank.
You never need a wallet to play. It only matters when you want to cash out.
929M $CRIME supply today
The mint is locked, so nobody can ever make more.
Half of what VIP and the Pump.fun creator fees bring in buys $CRIME back for the treasury, and 20% of every $CRIME flea-market auction is burned.
86LTgrXrdrYUMBhq6UUuPkENPUh83JX4Vd1Ut6PVpumpHow $CRIME worksSeason prizesBuy and deposit $CRIMEPump.funSolscan
Informational only, and not financial advice.
More in the full FAQ and the guide to your first days.
Yes, the whole game is free. VIP adds optional perks and $CRIME rewards the top players, but neither is required to play or to compete. VIP is an edge, never dominance.
No. Crime City runs entirely in the browser on desktop and mobile. You can install it to your home screen as an app if you like, but there is nothing to download from a store.
No. Crime City is free and wallet-optional. A wallet only matters if you want to deposit or withdraw $CRIME or buy VIP with crypto. You can play the entire game, and compete for the top of the leaderboard, without ever connecting one.
Crime City is played in monthly seasons. A new season starts on the 1st and the round closes on the 26th; the days in between are the off-season. Every season, everyone restarts from the same line: level 1, $1,000, no reputation. 25 real days equal 100 in-game days — the city clock runs four game days per real day.
If another player kills your character, they are out for the rest of the season — there is no respawn. The only way back is a one-time VIP revival. Jail and hospital are just timed setbacks, not death. Bank your cash and pick fights you can win.
No. VIP gives you an edge — bonus tickets, an activation boost, harder-hitting attacks — but it cannot buy dominance, and the monthly wipe resets everyone to equal footing. Activity and smart play decide the season.
It is in the same family as Torn, Omerta, Mob Wars and MafiaBits — a text-based mafia crime RPG in the browser. The big differences: it resets in monthly permadeath seasons, so there are no entrenched veterans, and top survivors earn real $CRIME on Solana.
